Re: Sending UDP Packets from a kernel thread/module
Hi,
Will 48KHZ work - 48 K Samples/Second with 2 channels and each
sample of 4 bytes each.
That makes up to (48 * 2 * 4) bytes/milliseconds.
I dont know if typical rtp works with 48 KHZ and gives excellent
result.
Does anyone know any light wt rtp which gives excellent results.
I am exp. a loss of 5 to 10 %.
The packets are arrived and are in the recieve fifo. but my
Application is not able to detect if
playtime has reached.
my process gets scheduled and the next time i get back - the playtime
has expired (i checked the packets is in the wait queue).
I even tried waiting for in a while loop - checking continuously for
playtime. but process gets scheduled.
any ideas when i am going wrong ?.
Regards,
SRiram
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