View Single Post

  #10 (permalink)  
Old 12-08-2005
ShriRam
 
Posts: n/a
Default Re: Sending UDP Packets from a kernel thread/module

Hi,

Will 48KHZ work - 48 K Samples/Second with 2 channels and each
sample of 4 bytes each.

That makes up to (48 * 2 * 4) bytes/milliseconds.

I dont know if typical rtp works with 48 KHZ and gives excellent
result.

Does anyone know any light wt rtp which gives excellent results.

I am exp. a loss of 5 to 10 %.

The packets are arrived and are in the recieve fifo. but my
Application is not able to detect if
playtime has reached.

my process gets scheduled and the next time i get back - the playtime
has expired (i checked the packets is in the wait queue).

I even tried waiting for in a while loop - checking continuously for
playtime. but process gets scheduled.

any ideas when i am going wrong ?.

Regards,
SRiram

Reply With Quote